#ifndef CUSTOMBUBBLE_H_
#define CUSTOMBUBBLE_H_

#include <e32base.h>

class CGraphicsContext;

class CustomBubble
	{
public:
	virtual void Dismiss() = 0;

	virtual void DrawBubble(CGraphicsContext& canvas) = 0;

	const RectF& GetBound() const = 0;

	};

#endif /* CUSTOMBUBBLE_H_ */
